Top 10k strings from Disassembler (1984)(Simplesoft).tzx in <root> / bin / z80 / software / Sinclair Spectrum Collection TOSEC.exe / Sinclair ZX Spectrum - Utilities & Educational / Sinclair ZX Spectrum - Utilities & Educational - [TZX] (TOSEC-v2007-01-01) /

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   1 disassembl
   1 c(M)ENU    (C)OPY   (A)LTER BYTE 
   1 WITH BYTE 
   1 STARTADDRES 
   1 RLCA!RRCA!RLA! RRA! DAA! CPL! SCF! CCF! 
   1 RLC@!RRC@!RL@! RR@! SLA@!SRA@!SLL@!SRL@!
   1 REPLACE FROM 
   1 PUSH@BC!CALL@%! PUSH@DE!?!      PUSH@^! ?!      PUSH@AF!?!
   1 POP@BC! RET!    POP@DE! EXX!    POP@^!  JP@(^)! POP@AF! LD@SP,^!
   1 NZ!Z !NC!C !PO!PE!P !M !
   1 NOP!    EX@AF'! DJNZ@$! JR@$!   JR@NZ $!JR@ Z $!JR@NC $!JR@ C $!
   1 LINE,         use CAPS SHIFT + 6."         
   1 LDI! CPI! INI! OUTI!LDD! CPD! IND! OUTD!LDIR!CPIR!INIR!OTIR!LDDR!CPDR!INDR!OTDR!
   1 LD@BC,%! ADD@^,BC!LD@DE,%! ADD@^,DE!LD@^,%!  ADD@^,^! LD@SP,%! ADD@^,SP!
   1 JP@%!     ?!        OUT@(#),A!IN@A,(#)! EX@(SP),^!EX@DE,HL! DI!       EI!
   1 IN@B,(C) !OUT@(C),B!SBC@HL,BC!LD@(%),BC!NEG!      RETN!     IM@0!     LD@I,A!   IN@C,(C)! OUT@(C),C!ADC@HL,BC!LD@BC,(%)!?!        RETI!     ?!        LD@R,A!   IN@D,(C)! OUT@(C),D!SBC@HL,DE!LD@(%),DE!?!        ?!        IM@1!     LD@A,I!   IN@E,(C)! OUT@(C),E!ADC@HL,DE!LD@DE,(%)!?!        ?!        IM@2     !LD@A,R!   IN@(H),C! OUT@(C),H!SBC@HL,HL!LD@(%),HL!?!        ?!        ?!        RRD!      IN@L,(C)! OUT@(C),L!ADC@HL,HL!LD@HL,(%)!?!        ?!        ?!        RLD!      IN@F,(C)! OUT@(C),F!SBC@HL,SP!LD@(%),SP!?!        ?!        ?!        ?!        IN@A,(C)! OUT@(C),A!ADC@HL,SP!LD@SP,(%)!
   1 I;" STOP  THE TAPE "
   1 GOTO 130 TO SAVE THE SHORT-ENED PROGRAM
   1 DISASSEMBLER   1984 SIMPLESOFT
   1 COPY FROM 
   1 BC!DE!^! SP!
   1 B!  C!  D!  E!  H!  L!  (&)!A!  
   1 ADD@A,!ADC@A,!SUB@!  SBC@A,!AND@!  XOR@!  OR@!   CP@!   
   1 @(BC),A!@A,(BC)!@(DE),A!@A,(DE)!@(%),^! @^,(%)! @(%),A! @A,(%)! 
   1 ;"This extremely useful utility isfrom a guest hacker in Holland. It has already supplanted lesserweapons in Prang's arsenal, so  it must be the business!"
   1 ;"Press a key to continue":
   1 ;"Disassembler by Bert Vierstra"''
   1 ;"     AND THEN PRESS ANY KEY     "
   1 ;"                
   1 8 RETURN TO BASIC
   1 7 RUN CODE
   1 6 COPY CODE
   1 5 REPLACE BYTES
   1 4 NUMERIC-DUMP
   1 3 CHARACTER-DUMP
   1 1 DISASSEMBLE
   1 ''''"When you leave the Disassembler you will return here."
   1 ''"This help file is in BASIC and  can be deleted to free some mem-ory after you are familiar with the functions."
   1 ''"Run code function-"'''
   1 ''"Replace bytes function-"''
   1 ''"REMs in the listing will guide  you in this, and in making a    copy of the shortened program.  LINE 0 won't list, so do LIST 2."
   1 ''"Press:"
   1 ''"Numeric-dump function-"''"Prints a pageful of bytes as hexor decimal numbers, according tothe mode."
   1 ''"Loader Function-"'''
   1 ''"(M)ENU   (C)OPY   (A)LTER BYTE"''"When a page is full, pressing M brings you back to the menu, C  makes a hardcopy on a ZX printerand A gives you the opportunity to alter a byte. Any other key  continues the original function."
   1 '"The program is menu driven and  has a number of other useful    functions. Using the program is the quickest way to learn how itworks, but a brief description  follows."
   1 '"The main function of this pro-  gram is to translate machine    code into assembly language mne-monics to make it easier to fol-low. The addresses are expanded into decimal or hex depending onthe mode selected."
   1 '"The Disassembler does not check if you are overwriting the Dis- assembler itself, so beware!"
   1 '"       Numbers bigger than 255         (or 65535 for addresses)        and Hex numbers without         an 
   1 "disassembl"
   1 "You can load bytes into memory  in hex or decimal form, numbers will be printed according to themode selected, see Input."
   1 "The disassembler is written in  machine code stored in a REM    Statement in line 0, at address 23760, length 3470 bytes. It is not relocatable, and therefore  will not work with Microdrives."
   1 "Prints memory as characters,    with non printable bytes (C<32  or C>164) replaced by "".""."    
   1 "Input: ENTER without a number          will be regarded as zero.       If the last Character           you enter is 
   1 "First you will be asked to enterthe address you want to copy    from, then the address you want to copy to, and then the length of the  block of code."
   1 "First enter the start address   of the block to be filled, then the last address+1(!), and then the byte you want to fill the block with."
   1 "Enter the start address of the  routine, the return will be to  the Disassembler. The routine   must enable interrupts before   returning or you will have to   pull the plug."
   1 "DISASSEMBL"
   1 "Copy code function-"''
   1 "Character-dump function-"''
   1  the number       will be regarded as Hex.        Escaping: the same as es-       caping from 
   1  if you want to read this        again"'''"
   1  if you want to QUIT."
   1  if you want to Disassemble"''''"
   1  at the end  will           not be handled correctly."
   1  Delete from here down to free memory
   1